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Rafael Rodriguez

a.k.a. @coco_monki

Game Artist, Environment Artist

Hello!

I'm a 3D game environment & prop artist. I am actively involved in the pipeline working with high poly & low poly modeling, map baking, texturing, and importing assets into real time engines using both traditional and Physically Based Rendering pipelines. I am proficient with 3Ds Max, Photoshop, Substance, Quixel, Unreal Engine 4 and Unity 3D Engine. 


Fun Facts: Pixel Art Fan & Videogame addict.

@coco_monki | @3headmonkey_studios | @3headmonkey_mythology

Contact: rafael.gamedesign@gmail.com


Skills

3D (Game Ready)

 

 
 
 

Games

 

 

Hidden Tunes is a puzzle game of movement pattern commands to play through each level.

It have great stylish graphics and amazing music.  

Hidden Tunes

Engine used: Unity 3D

Role: Game/Level/Puzzle Designer, Developer, Art Direction & 3D Generalist.

As a creator of hidden Tunes my responsibilities were:

  • Design puzzles and interactions from scratch.

  • Design levels using variety assets and combining them together.

  • Modeling 3D assets matching particular styles, as well as textures.

  • Design lights and optimization for mobile and low render devices.

  • Design and prototype Particle Systems.

  • Import & Create animations inside Unity.

  • Write reusable #C codes from scratch, and create triggers and interactions.


 

Apps

 

 

Bata Orö Seco

Bata Orö Seco is a percussion app that simulate the sounds of the Batá and miscellaneous of percussion. It’s intended to perform visuals while playing, discovering in each tap a piece of illustration in movement. It’s the first attend of 3 Head Monkey to create a variant of the usual Virtual Sound Instruments that we all use on our iPads and mobile devices.

It’s currently on Google Play and it’ll be on the App Store soon.

 

Animations

Most of the animations are on full length in my social……dooooown below ⬇️

 
 
 

This is a time-lapse video of how I set and make most of 2D animations on Unity 3D.

Probably will get outdated over time, but here a quick view of basic set up and workflow for this example.

 
 
 
Animation Video for Wasasa Bugbag, tap on picture to learn moreSoftware used: Photoshop, Unity 3D

Animation Video for Wasasa Bugbag, tap on picture to learn more

Software used: Photoshop, Unity 3D

Animation made for Meditation Video, tap on picture to experience.Software Used: Procreate, Photoshop, Unity 3D

Animation made for Meditation Video, tap on picture to experience.

Software Used: Procreate, Photoshop, Unity 3D

Animation for the Hidden Tune Demo release.Software Used: Photoshop, Unity 3D

Animation for the Hidden Tune Demo release.

Software Used: Photoshop, Unity 3D

Animation for Meditation Playlist, collab with Wasasa Bugbag & Camila BerazainSoftware Used: Unity 3D, art made by Camila Berazain

Animation for Meditation Playlist, collab with Wasasa Bugbag & Camila Berazain

Software Used: Unity 3D, art made by Camila Berazain

Logo creation & animation for Arcade Earth.IncSoftware Used: C4D, Photoshop, Unity 3D, AfterEffect

Logo creation & animation for Arcade Earth.Inc

Software Used: C4D, Photoshop, Unity 3D, AfterEffect

IMB_TWwozT.gif
Software Used: Photoshop, Unity 3D

Software Used: Photoshop, Unity 3D

Software Used: Unity 3D

Software Used: Unity 3D


Software Used: Photoshop

Software Used: Photoshop

Software Used: Photoshop

Software Used: Photoshop

Software Used: Photoshop

Software Used: Photoshop

 

Social Profile

Web Design Works